﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace LNUGame.Model.Menu
{
    /// <summary>
    /// Represents the available options on the menu displaying the controls that are in use.
    /// </summary>
    class ControlsMenu : MenuModel
    {
        public ControlsMenu()
        {
            m_selectedOption = MenuOption.BACK;
            m_options = new MenuOption[] { MenuOption.DISPLAY_CONTROLS, MenuOption.BACK };
            m_firstMenuOption = MenuOption.BACK;
            m_lastMenuOption = MenuOption.BACK;
        }
    }
}
